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Q:

Adobe Audition 2: how to import music tracks to the project?

I have an unported audio track (WAV) named ‘audition music’:

How I should import it to the project I’m working on?

A:

Because it’s a wave file you have to select the wave editor. You can easily find it in the application menu (edit > wave editor). Choose the file and press ok.
You can also double-click on the wave file to open it and make changes.

Q:

Attacking a website with a series of requests

I have recently been watching a lot of youtube videos about using bots for DDoS attacks.
I am thinking about applying some of those in a simple PHP script that would be able to connect to a webserver with a large number of different requests which would only be able to respond to each of the requests in a specific way.
Would this be a good way of doing it or is it more secure?
Is it possible to do something similar to the Youtube bot, that it would be able to connect to a webserver and it would not need to wait for the server to be up and running so that it can connect?

A:

There’s two things you need to consider. One is TCP/IP, and the other is the HTTP protocol.
The first one is not too difficult to use on a low end server in the context of this attack. So you need a server which is able to handle thousands of requests per second which includes connectivity. So for example you could use a DigitalOcean VPS, which has an Intel NUC as a host, and each NUC is configured with a single core 2.20Ghz processor which can easily handle about 2.5Gbps. You’d also need to configure it to use a very high bandwidth / low latency link to the internet and any other machines it’s going to communicate with.
This would be better than any normal server because it means you can increase the number of requests per second by adding more powerful servers. If you were to simply add four servers it would actually have the capability of handling about 10.5Gbps of TCP traffic per second without any issues. In a situation like this you would want to use multiple types of servers so you can load balance using SSD-based servers, and RAID1 RAID0 servers which can withstand hardware failures better, and also leverage at least two/three
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